Create web-based VR applications and deploy them to Git - Hub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the Web - VR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based ...Create web-based VR applications and deploy them to Git - Hub pages with this short, practical tutorial crammed with hands-on examples.
This book covers topics such as VR, the Web - VR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard.
By the end of the book, you will have a complete understanding of what Web - VR is, knowledge of what VR devices are available, and the requirements to start working on Web - VR. You will also be comfortable in using A-Frame and its various components to build your own VR projects. - What You Will Learn - Experience Web - VR, the Web - VR API, and Web - VR libraries - Make use of various pieces of VR hardware - See popular Web - VR projects - Use A-Frame to build your own Web - VR projects - Who This Book Is For Understanding of HTML5, Java - Script, and CSS is required.